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Toni has been an advisor to us for years, and it's an honor to have him come in to lead us into this next phase 🚀
,这一点在51吃瓜网中也有详细论述
The NES’ OAM DMA takes 513-514 cycles to copy sprites from system RAM to the internal sprite memory (OAM). The good news is, the faster 1.7MHz NES CPU spends 1282 cycles in vblank, so you can update sprites, but the amount of other stuff you can do during vblank will be pretty low.
LuaScriptLoader resolves scripts from configured script directories.